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2019
Oct 17

Building a GNU-Autotools-based Project for iOS: Part 1

Jul 8

十条你得知道的 Wwise Launcher 用法(2019 版)

2018
Feb 4

为什么我听不到声音?

Jan 4

十条你可能不知道的 Wwise Launcher 用法

2017
Oct 29

快速试听 Wwise 互动音乐的过渡

Mar 13

GDC17 音频见闻 - 空间音频 Spatial Audio(2)

Mar 13

GDC17 音频见闻 - 空间音频 Spatial Audio(1)

Jan 15

补记 MIGS 2016 上的演讲见闻

2016
Dec 25

第一天

最新文章

  • Building a GNU-Autotools-based Project for iOS: Part 1
  • 十条你得知道的 Wwise Launcher 用法(2019 版)
  • 为什么我听不到声音?
  • 十条你可能不知道的 Wwise Launcher 用法
  • 快速试听 Wwise 互动音乐的过渡

分类

  • GameAudio
  • Writing

标签

  • build, iOS
  • conference
  • conference, gdc17, reverb, obstruction-occlusion, spatialaudio
  • github
  • machinelearning
  • proceduralaudio
  • reverb
  • wwise
  • wwise, gameaudio
  • wwise, interactivemusic

标签云

build, iOS conference conference, gdc17, reverb, obstruction-occlusion, spatialaudio github machinelearning proceduralaudio reverb wwise wwise, gameaudio wwise, interactivemusic

归档

  • October 2019
  • July 2019
  • February 2018
  • January 2018
  • October 2017
  • March 2017
  • January 2017
  • December 2016
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